

There's a lot to explore on Blackreef, with tons of mysteries that contain various Trinkets and supplies to help you on your main quest. Strelak Verso Gun Quest - In This Together (Legendary Dual Pistols).Heritage Gun Quest - Super Shifty (Legendary Shotgun).Sepulchra Breteira Gun Quest - Keep On Giving (Legendary Rifle).Constancy Automatic Gun Quest - All Night Long (Legendary SMG).It is highly recommended you seek them out as you take out more Visionary Leads and grow your power: There are also several Arsenal Leads - side quests that can be undertaken at any point in your adventure to claim secret Legendary Weapons that you can learn to keep with you between Loops once you have access to Residium. You can also get more intel on each of your targets by uncovering secret spy nests - use our Spy Hideout Location Guide to learn more. If you're looking for an edge to help you in the beginning, see our guide on How to Get Rare Weapons Early to even the playing field. Lost in Transmission - Egor (Holds the Aether Slab).Devouring of the Lambs - Aleksis (Holds the Karnesis Slab).Afternoon Delight - Fia (Holds the Havoc Slab).Space Invader - Charlie (Holds the Shift Slab).Chaos Theory - Harriet (Holds the Nexus Slab).The following walkthrough is presented in the order relative to the difficulty and steps needed to complete the Visionary Lead, from the easiest targets to the harder ones - though most can be attempted in any order you like (except the final perfect loop).


We end up running over all the enemies, smashing everything, we enter rather in the Rage phase, with a dynamic, peppy FPS, which offers an original arsenal. You have 3 lives, then you start all over again at 0! But it is easy to recharge these lives in various ways. To do this, you have to progress on the map, a semi-open world, where the beginnings will be complicated: you have to be discreet, learn to use the tools at your disposal, infiltration like in Dishonored, and think before acting. Halfway between Dishonored and Rage 2, Deathloop transports us to an island where we keep reliving the same day, reappearing on a beach in the early morning. Arkane offers here a game that is part of an exercise that has been seen many times before, especially in the world of cinema: the time loop. Arkane’s games are rarely asceptized, and look nothing like the competition’s.
